OVERVIEW
Frolic is a mobile game for iOS that encourages children ages 7-12 to engage in physically active play, supports family engagement and helps them choose physical play activity when spending time together. It’s a game to be put down! Plays 1+ players.
ROLE: Lead UX/UI Designer, Co-Producer, Researcher
DURATION: 1 year | Aug 2019-2020
TOOLS: React Native, Figma
ADVISORS: Jessica Hammer, Melissa Kalarchian
TEAM: Adela Kapuścińska, Tai Chun (Vicky) Lin, Payal Bhujwala, Xuanyuan (Ember) Liu, Alice Cai, Lily Shan, Iris Yip, Gal Fleissig, Hyelee Wang, Xinyu (Mimi) Wang, Fangxian Mi, Kristian Tchetchko, Yi (Carol) Cheng (13)
CLIENT: Human-Computer Interaction Institute
IMPACT & OUTCOME
Awarded 1st Prize Winner at the 2019 National Institutes of Health Shape of Health Competition: An Obesity Prevention Game.
Launched on iOS.
Published the paper “A Socio-Ecological Approach to Activity Games for Girls” to CHI Play 2021.
Published the article “Fostering Innovation in Prevention and Treatment of Obesity in Youth: Digitally Mediated Physical Play as an Exemplar” to Obesity Society 2021.